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Writing

 

Writing

 

Eron Rauch Words-1.jpg

A Few More Word-Tool-Things

The creative process is easier if you have the tools communicate your ideas effectively. Words are those tools. This reading list is for all those game developers who want to fill up their toolbox. #curation #readinglist


The debate over microtransactions isn't really about money at all

Is it better to kill your genre-appropriate dragons in one $60 payment or in 60 $1 payments? #freemium #gameeconomics


Echoing Histories: Impressionism, Indie Games and Artistic Revolutions

"They are but impressions!" shouts an irate critic about the graphics of... an 1800s oil painting? #blog #art 


Global Game, Global Life

Esports takes over Staples Center, the streets of Los Angeles, and the world! #esports #reporting


Doki doki screen sculpture

Cult-classic Doki Doki Literature Club has a reputation for shock value. But its most radical move is connecting its slow self-destruction with the physical site of your computer screen. #glitch #academic


A Football Spiral Universe: What 17776 and David O'Reilly's Everything Tell Us About Art

What do a rolling okapi and an unending football game 10,000 years in the future have in common? Or is that just a bad setup for a joke?  #videogames #criticism


Complete Essays List

Doki Doki Screen Sculpture

A Hidden History of Photography for Screenshot Photographers Part 6: A Constellation of Photographies

A Hidden History of Photography for Screenshot Photographers Part 5: Fantastical Characters and Imagined Selves

A Hidden History of Photography for Screenshot Photographers Part 4: Fake and Real; Dioramas and Ruins

A Hidden History of Photography for Screenshot Photographers Part 3: Fairy Screens and LCD Photograms

A Hidden History of Photography for Screenshot Photographers Part 2: The History of the Camera or the History of Photography?

A Hidden History of Photography For Screenshot Photographers Part 1: How I Found PrtSc in Azeroth

The Reviewer and the Critic

Essays in Conversation: Video Game Art Shows and Third-Places

Essays in Conversation: Building Your Digital White Whale To Take Its Photo

Essays in Conversation: Remembering The Body While Playing Videogames

Essays in Conversation: The Evolving Relationship Between Videogames and Photography

Beyond the Event Horizon of 2017

The Debate Over Microtransactions Isn’t Really About Money at All

If Shadowrun: Dragonfall is ‘Grimdark’ Where Does That Leave Us?

A Football Spiral Universe: What 17776 and David O'Reilly's Everything Tell Us About Art

Why Don't We Complete Games?

An Ocean of Noise: Dota 2's The International 2017 as Film Criticism

The Perils of Nostalgia: Starcraft Remastered and Our Repackaged Past

How Much Esports Should We Watch?

A Billion-Armed Bandit

Inside a Starry Kitchen: An interview with Button Mash's Nguyen Tran

Future Unfolding Review

Get Wrecked: Why Esports Injuries Matter

Civilization Outside Stasis

The Legacy of Geeks, Bros, and Filthy Casuals

Morgan Romine Interview: The History of Women in Esports

How to Break Up With a Videogame

Global Game, Global Life: Impressions From the League of Legends World Championship

The Rules Change Entirely: Jason Bender on RTS and Mobile Design

What the Hell Was CNCTV?

Sin, Apocalypse, Cash: The Beginner’s Guide - Part 4

Sin, Apocalypse, Cash: The Beginner’s Guide - Part 3

Sin, Apocalypse, Cash: The Beginner’s Guide - Part 2

Sin, Apocalypse, Cash: The Beginner’s Guide - Part 1

Spirit Breaker Bash: The Controversial Role of Chance in Esports

The Next Century: Some Thoughts on the Future of Esports

The Hidden Worlds of Esports Stages

We Should Pay More Attention to Esports Losers

Bad Fan Lecture

Workified Games IV

Workified Games III

Workified Games II

Workified Games I

Demystifying MOBAs - The Heralds of High Drama

Demystifying MOBAs - The Grand Spectacle

Demystifying MOBAs - A History of Speed

Demystifying MOBAs - The Gory Farming of Glory

Demystifying MOBAs - A Charming Stroll Through Flatland’s Battlefield

Demystifying MOBAs - The Pantheon in Action

Demystifying MOBAs - Representing a Digital Pantheon

Demystifying MOBAs - An Introduction to an Introduction

Hybrid Light: A Few Thoughts on the Future of Virtual Photography

On Returning (How Ready Player One Fails Fans)

Echoing Histories: Impressionism, Indie Games and Artistic Revolutions

Snow Lands

Dwarf Fortress NYC: ASCII Wallpaper, Conceptual Maps and the Landscape Of the Museum

Virtual Light: Exploring In-Game Photography and Photo History